![]() ![]() Many minor graphical issues in Pribyslavitz fixed. Small French and German translation improvements. Any issues with the crowd not appearing in Rattay during Henry's public announcement should be fixed. It is no longer possible to recruit NPCs when the player fails the "A Place to Call Home" quest. "Improvements" option in dialogue with Marius now only shows when the player can actually build some improvements. Fader after buying resources should now be much shorter. NPCs no longer try to walk into the wall behind the church. Saddle-maker no longer has "Villager" UI name. Slight improvement in dialogue cameras during judgments. Rare issue with dropped halberds in Pribyslavitz fixed. Rare issue with recruited NPCs not migrating to Pribyslavitz fixed. It is no longer possible to "judge" Fritz and Matthew during ".Is a Friend Indeed" quest. There is now a grindstone in the basic forge and the armorer improvement. It previously started after the first cutscene, which could have caused confusion in specific cases. The must-have money in the village chest now starts after talking to Marius in cleared Pribyslawitz. There is now a bed marker on the player's bed in all stages of Rathaus. Locator Marius has much better pathfinding now. ![]() Issue with finishing the DLC quest during Talmberg siege with Divish being teleported inside besieged Talmberg was fixed. This should solve many problems with starting the DLC. Divish now instantly teleports to Talmberg after finishing the lords' discussion during "Epilogue". It is now much easier to see which action caused changes in the village. All improvements require components, like metal ingots or leather strips. Use grindstones to improve the damage rating of weapons. Any new village modifier that the player acquires now immediately appears in the GUI. The Grindstone is an interactive object in Skyrim. Executioner Hermann is no longer in Rattay faction, which should solve many inappropriate reputation losses concerning Rattay. Misleading objective logs during "A Needle in a Haystack" fixed and/or improved. ![]() NPCs can get very dirty and bloody again. Player couldn't run from several quest fights in "A Needle in a Haystack". Several long faders before cutscenes fixed. "Rattled" quest in Sasau can now be started even after finishing "All that Glisters". Robard stuck in the ground during "Epilogue" fixed. Partially loaded the state of Talmberg during "Epilogue" fixed. The player now loses only a very small amount of faction reputation when he kills all witnesses to his crime. Patch 1.6.2 makes some adjustments, improvements, and fixes to both the full version of the game and to our first premium DLC, "From the Ashes." We truly appreciate your feedback and support and we humbly ask that you continue to submit any bugs you see or come across in the land of Bohemia to our support. ![]()
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